Give us your feedback and make suggestions about the game!

Welcome to the Path of Titans community feedback board!

If you have suggestions, feedback, or anything else you'd like to see updated in Path of Titans, please add a suggestion to this board! Before making a suggestion, please use the search feature to see if it has already been posted and matches yours. It is easier to vote and comment on that post with your support!

Please be clear and concise when providing your feedback and suggestions. You are welcome to add images, videos, and links to your suggestion to make it easier to understand.

Please note that posting a suggestion here does not necessarily mean it will be accepted or implemented, regardless of its vote count. Suggestions about modded content does not belong on this board, and should instead be directed towards the mods creator. Please ensure all suggestions follow the Alderon Games Terms of Service or they may be subject to removal.

Thank you for playing Path of Titans!

Increase sound distance for calls

One thing that gets me immersed is hearing all the dinosaur calls from a distance, but the range on hearing the calls is very small. It would be nice if the radius of ...
Suggested by: Lord (21 Oct, '21) Upvoted: yesterday Comments: 19

Silent Swim

Silent swimming ability for sarco, currently the croc cannot ambush properly from water without sounding like a locomotive. I'm suggesting it either as an ability or ...
Suggested by: James (29 Nov, '21) Upvoted: 06 Jul Comments: 17

New update footsteps

The new update made EVERYONES footsteps so quite and it doesnt make sense i should be able to hear an EO's or Rexes footsteps before they get close
Suggested by: Bunny (24 Apr, '24) Upvoted: 12 Apr Comments: 8
Under consideration Audio and Music

Return the old Footsteps audio

The new audio is the worst you can't hear anything unless it's on top of you. So please bring back the old audio
Suggested by: Nela (24 Apr, '24) Upvoted: 12 Apr Comments: 4

Please Revert the Sound Changes Back to their Original Settings

The volume of the sound effects in the game have been decreased to an almost unplayable level. Setting up a hunt or ambushing someone is near impossible now. By ...
Suggested by: Alari (03 Aug, '24) Upvoted: 22 Mar Comments: 3
Under consideration Audio and Music

Dinosaur Sound Rework

Most dinosaur calls sound like they're from the same few sample sounds and very few sound identifiable/unique. Many of them are hissy, tin-y, raspy and high pitched. ...
Suggested by: Pass (26 Oct, '21) Upvoted: 20 Apr Comments: 2
Under consideration Audio and Music

Add a setting to turn off ambient quest sounds

Add a setting to where the ambient sounds from all the new quests can be turned down or turned off entirely. Sounds from the lookout posts and all the new quest items ...
Suggested by: Ember (17 Feb) Upvoted: 08 Jul Comments: 0

Semi-Aquatic dinos shouldn't make sound while swimming under water

game would be harder and also if u are playing as a sarco u can't ambush anything because it's making very loud sound
Suggested by: Antakent (22 Oct, '21) Upvoted: 01 Apr, '25 Comments: 2

Remove/Change Loud and Repetitive Croak Sound Tyrannosaurus makes when Sitting

The particular soundbite Rex makes when transitioning into a sit is extremely overbearing. Not only is it repetitive, as eating produces this sound along with most of ...
Suggested by: Doke (04 May, '23) Upvoted: 17 Jul Comments: 0

Remaster Dinosaur Calls/Sounds

Dinosaur call sounds in this game are a bit lackluster honestly. Deinonychus and Latenivenatrix sound like literal tiny birds. When we know that they were almost as ...
Suggested by: Dragonborn (06 Jan, '22) Upvoted: 21 Nov, '25 Comments: 1
Under consideration Audio and Music

Please Revert Metri's Footstep Weight

The new Metri TLC is great. You guy's did a wonderful job with it. But I think the increase to the weight of it's footsteps should be reverted. The Metri is not a ...
Suggested by: Astalph (04 Apr) Upvoted: today Comments: 2
Under consideration Audio and Music

Too loud in the menu

The volume slider for UI does not affect the dinosaurs in the menu. They just spam their calls and it is VERY LOUD. Please let us shut the animals while we are in the ...
Suggested by: Migui (31 Aug, '24) Upvoted: 06 Jun Comments: 3
Under consideration Audio and Music

Ability to turn off certain sounds in audio settings

The quest noises, such as those for completion and progress, are very loud and bring you out of the immersion for the game. Additionally, I feel that they should go ...
Suggested by: SmaViking (29 Oct, '21) Upvoted: 06 Sep, '25 Comments: 1
Under consideration Audio and Music

Change Sound Travel Distance, Keep Sneaking Steps Quiet

Currently with the new update, both the distance at which sound travels was dramatically reduced, as well as crouch footsteps being silenced. Footsteps ...
Suggested by: Modified (27 Apr, '24) Upvoted: 15 Apr, '25 Comments: 2
Under consideration Audio and Music

Environmental sound design TLC

This may very well be planned for a polishing stage, but as it stands the game is nearly silent if you're alone and standing in the woods. Attention to the sounds to ...
Suggested by: TiltedCactus (12 Dec, '21) Upvoted: 15 Apr, '25 Comments: 0
Under consideration Audio and Music

Remove the sound of swimming under water

When playing as a sarco or other dino that can swim, it shouldnt make so much sound while swimming under water. If you thrust i can understand that it makes a sound ...
Suggested by: Martin Golten Spjeld (19 Dec, '21) Upvoted: 01 Apr, '25 Comments: 1
Under consideration Audio and Music

Remove Jump sounds for Deinonychus and Latenivenatrix

As these 2 dinosaurs rely heavily on stealth and evasion solo or paired and when confronted with speedier dinosaurs it is vital for them to make a silent getaway and ...
Suggested by: Wanderer (11 Feb, '24) Upvoted: 19 May Comments: 4
Under consideration Audio and Music

In-Game Environmental Narration for Path of Titans

I’d love to see an optional environmental narration system added to Path of Titans to make exploration more immersive. This wouldn’t read UI text or chat, but instead ...
Suggested by: Tenpo (13 Jan) Upvoted: 23 Mar Comments: 2

Give Deinony a better threaten call

As title deinony needs a better threaten call as its current one is not at all threatening.
Suggested by: Wolfie (11 Oct, '24) Upvoted: 03 Jan, '25 Comments: 4
Under consideration Audio and Music

Re-Balance Volume (Things are too QUIET)

With the recent lambeo TLC volume changes, you can't hear anything now unless they're almost on top of you. Places like Birchwoods and Brokentooth are useless, ...
Suggested by: Jynn (08 May, '24) Upvoted: 08 Jan, '25 Comments: 0
Under consideration Audio and Music

Stego TLC Sound Redesign

Currently Stego (my personal favorite) has a audio design that feels jarring / unnatural and electronic in certain ways. Leaving a want for a more authentic animal ...
Suggested by: M-I-L-O (01 Jun, '25) Upvoted: 14 Apr Comments: 1
Under consideration Audio and Music

Remove dino calls from the start menu or let us turn it off

Right now we can even turn down UI sounds, but not the screaming dinos in the main screen. It wasn't a big deal before, but after queues got implemented you can spend ...
Suggested by: MightyPaws (15 Aug, '25) Upvoted: 16 Sep, '25 Comments: 1

Adding to player’s nighttime immersion via audio

Currently, nighttime feels no more eerie or dangerous than daytime. I really feel like it would help add to a sense of immersion, especially for solo players and ...
Suggested by: Doobulon (26 Jan) Upvoted: 19 Mar Comments: 0
Under consideration Audio and Music

Hornet quest Audio

With the new recently added quest system there is one quest with a very loud audio of wasps/hornets. For people with a severe phobia of them this has made it ...
Suggested by: Julie (16 Nov, '25) Upvoted: 06 Jun Comments: 0
Under consideration Audio and Music

sexual dimorphism regardless of skin chosen

please add either a model/sound/skin/animation difference for us to be able to tell male from female. I would highly suggest a sound or animation added to make it ...
Suggested by: DapperWolf (16 Mar, '22) Upvoted: 04 Apr Comments: 0

Remove Waystones:

Orca and TheEvilToby made videos on this issue, and I would like to add, what about the realism? Why have teleports in a survival game that simulates life as a ...
Suggested by: OneAndOnlyKetchup (01 Jul, '25) Upvoted: 30 May Comments: 2

The option to mute our main menu dino.

I don't want to always hear my dino screaming when I'm sitting in the main menu, I'm sure I'm not the only one who feels this way. A simple toggle mute button would ...
Suggested by: Fenrir_Jr (17 Feb, '24) Upvoted: 13 Oct, '25 Comments: 2

Decrease range of audible footsteps (Not to be confused with volume)

The current audible range of hearing other people's footsteps feels too close. It doesn't feel accurate to me at all. I've talked to several other players about this ...
Suggested by: Charlie (16 Feb, '23) Upvoted: 22 Sep, '24 Comments: 0
Under consideration Audio and Music

Add wounded scream

Explanation: Have the character automatically scream loudly when it's been wounded in an attack. Reason: 1- functions as a distress call, and herd members will ...
Suggested by: LucaKowalski (30 Nov, '21) Upvoted: 22 Sep, '24 Comments: 0
Under consideration Audio and Music

Running through thick bushes and similar plants makes loud leaf crinkling sounds

As it is, foliage makes zero sounds when colliding with players. Having it so that when players run through bushes makes audibly distinct leaf crinkling and brushing ...
Suggested by: Kupkake (08 Jun, '24) Upvoted: 12 Apr Comments: 2

Increased footstep volume/radius

Suggestion: Increase the volume and distance at which player footsteps can be heard Reasoning: I've witnessed large dinosaurs entering an area nearby and making ...
Suggested by: Hath (11 Dec, '21) Upvoted: 05 Dec, '24 Comments: 1
Under consideration Audio and Music

Foliage should slightly muffle/dampen footsteps

I know that footstep sound changes based on speed, weight, and terrain, but it also be so much more realistic if trees and bushes close to the player could slightly ...
Suggested by: RLB Drengr (12 Mar, '25) Upvoted: 02 Jun Comments: 0
Under consideration Audio and Music

Change Deinonychus 3 call

I noticed on the discord someone mentioned this already, but I'm going to mention it here. Deino's 3 call is not intimidating at all, especially when you compare it ...
Suggested by: xStego (22 Oct, '21) Upvoted: 13 Dec, '24 Comments: 0
Under consideration Audio and Music

Footstep Bass Volume

Suggesting lowering the volume of the bass of the new footstep audio. It's very overwhelming and I have to turn the volume down to 30% just so I don't get a headache ...
Suggested by: Indisuchus (18 Mar, '25) Upvoted: 12 May, '25 Comments: 0
Under consideration Audio and Music

Water Sounds

If someone is swimming in the water or under, it should make zero or little sound to dinos on land. If you are in the water it should be as it is. This would make ...
Suggested by: ronns (23 Nov, '21) Upvoted: 17 Mar, '25 Comments: 0
Under consideration Audio and Music

Daspletosaurus Sound Rework/More Emotes

Daspletosaurus, in my opinion, sounds a bit too small for its size, and I don’t mean walking wise, I mean call wise. This is a 8-9 meter long tyrannosaur and it ...
Suggested by: Tatsumi (12 Nov, '21) Upvoted: 24 Jan Comments: 0
Under consideration Audio and Music

Change the sounds for two emotes on Megalania and Amargasaurus' TLC.

Right now the shake emote for Megalania and look emote for Amargasaurus are eerily similar to their friendly/heart calls. In community servers, this is often the ...
Suggested by: C (10 Jun) Upvoted: yesterday Comments: 2

Possibility to turn off electric sound for Glow mushrooms/Waystone

Possibility to turn off electric sound for Glow mushrooms/Waystone. It breaks immersion. I´m allergic to electicity so please make it possible like you ...
Suggested by: USHiRi (12 Jan) Upvoted: 19 Mar Comments: 2
Under consideration Audio and Music

fix the sound bubble

increase the sound distance if you can see a dino you can prob hear it but no
Suggested by: ew100535 (11 Nov, '24) Upvoted: 12 Dec, '24 Comments: 2
Under consideration Audio and Music

Volume Sliders

Please allow us to customize the sound how we want. I really enjoy the new ambience and I want it to be loud -- but when I turn up the volume, my head explodes with ...
Suggested by: KBlur (17 May, '25) Upvoted: 03 Jan Comments: 3
Under consideration Audio and Music

The Raven Lookout should become quiet once you've already explored it

Since you can only use this once per playable character, wouldn't it make sense for it to become silent? I understand that a few sounds aren't a bad thing for the ...
Suggested by: sneakyypython (02 Jul) Upvoted: 17 Jul Comments: 1

main menu dinosaur too loud

please remove the main menu screaming dinosaur man there is no reason for it to be that ear piercing, loud, and obnoxious.
Suggested by: Chameleon (18 May, '25) Upvoted: 20 May, '25 Comments: 1

Audio Falloff/Distance

FEEDBACK: Audio such as footsteps, roars, idle sounds and more should be adjusted REASONING: As it stands currently with growth being recently added audio is of ...
Suggested by: Reptul (30 Nov, '21) Upvoted: 22 Sep, '24 Comments: 1
Under consideration Audio and Music

Environmental reverb in the map

I feel like the calls in pot doesn't travel far at all in the map, one thing I loved about the isle legacy is that hearing a far off giga or spino just hit different. ...
Suggested by: Zardy (28 May, '24) Upvoted: 08 Jan, '25 Comments: 0
Under consideration Audio and Music

Sarcos Crushing Bite noise in water

Sarcos Crushing Bite should make less to almost no noise during the night when hunting in water. I think that would give Sarcosuchus more character in term of its ...
Suggested by: Darin (16 Feb, '23) Upvoted: 14 Aug, '23 Comments: 0
Under consideration Audio and Music

Less Sound/Footsteps noise Perk as Ability for Carnivores

For a carnivore, it is generally very important to sneak up on prey, even for a T Rex. I generally find the footsteps in some middle dinosaurs too loud too. It would ...
Suggested by: Peppe (22 Aug, '24) Upvoted: 07 Jun, '25 Comments: 2
Under consideration Audio and Music

Global Chat

I think the global chat in this game is what makes it quite toxic. Proximity chat would be a far better option, like how the game already has local chat. I have often ...
Suggested by: Gabby (18 Jan, '24) Upvoted: 22 May, '25 Comments: 2

Footsteps

Instead of lowering it they should add an ability to decrease sound when walking Because then what is the purpose of making your dinos make a sound when walking. By ...
Suggested by: Joshua (12 Jul, '24) Upvoted: 08 Aug, '24 Comments: 1

Soften Campto Chat Call

Camptosaurus’ chat call is now grating and loud, potentially giving away a player’s position far more than the previous, soft call. The suggestion is to either return ...
Suggested by: Oracleloaf (19 May, '23) Upvoted: 10 Aug, '25 Comments: 1
Under consideration Audio and Music

IGGY AND LAMBEO CALL ANIMATIONS

I feel like im one of those people who think that iggy and lambeo NEED new call animations as I think they're really stiff and not as lively as the latest TLCs. I ...
Suggested by: TruestMoo (16 Apr) Upvoted: 20 May Comments: 0