Give us your feedback and make suggestions about the game!
Welcome to the Path of Titans community feedback board!
If you have suggestions, feedback, bugs, or anything else you'd like to see updated in Path of Titans, please add a suggestion to this board! Before making a suggestion, please use the search feature to see if it has already been posted and matches yours. It is easier to vote and comment on that post with your support!
Please be clear and concise when providing your feedback and suggestions. You are welcome to add images, videos, and links to your suggestion to make it easier to understand.
Please note that posting a suggestion here does not necessarily mean it will be accepted or implemented, regardless of its vote count. Suggestions about modded content does not belong on this board, and should instead be directed towards the mods creator. Please ensure all suggestions follow the Alderon Games Terms of Service or they may be subject to removal.
Thank you for playing Path of Titans!
If you have suggestions, feedback, bugs, or anything else you'd like to see updated in Path of Titans, please add a suggestion to this board! Before making a suggestion, please use the search feature to see if it has already been posted and matches yours. It is easier to vote and comment on that post with your support!
Please be clear and concise when providing your feedback and suggestions. You are welcome to add images, videos, and links to your suggestion to make it easier to understand.
Please note that posting a suggestion here does not necessarily mean it will be accepted or implemented, regardless of its vote count. Suggestions about modded content does not belong on this board, and should instead be directed towards the mods creator. Please ensure all suggestions follow the Alderon Games Terms of Service or they may be subject to removal.
Thank you for playing Path of Titans!
Scent Tracking System
We need this to be added to the game in order for both carnivores and herbivores to survive, which adds a better game experience overall. Carnivores can identity the ...
AI Creatures
AI creatures and critters have been long anticipated and it would be very helpful for new players when growth is implemented and makes for more interesting gameplay.
Body Dragging System
Usually this would be for mostly Carnivores who wamna move their prey away from areas they know that might be hunting or populated areas
I think the dragging ...
a little bit of time based growth as you go, but quests will speed up your process by a mile.
okay so for now the quests are a bit tedious, if you won't improve the amount of growth it gives you, then give just a little bit of growth over time, although it ...
Placeable Map Markers
Being able to place marks on the map will be a big help especially since the map is so big getting lost or even of track happens easily so I think having marks would ...
Don't loose growth as full adult
Growth shouldn't be lost when full adult. It needs so much time to grow up and it is frustrating when you loose like 20 quests. There are a lot of people kosing, it's ...
Carrying/moving of eggs/babies/hatchlings
Please allow us to carry around eggs and small offspring to move nest sites if needed. Crocs do it.
Also its cute. :D (also possibly small dinos if you are a large ...
Passive growth with quests speeding up growth
Playing as a younger dinosaur would be more engaging if growth was passive, and doing quests just sped up the process. As it stands, the quests get pretty repetitive. ...
Pets in Home Caves
When Home Caves are out, I think it'd be a fantastic addition to be able to pick up AI creatures (e.g. platyhystrix, goniopholis) without harming them and having an ...
Mating dance for nesting
Nesting has been anticipated for quite some time, with lots of speculation about how the mechanic will work, many players are quite enthusiastic about nesting when it ...
Recording/Replay feature
One of the biggest challenge our server, and other servers have faced, is the lack of a full replay/logging system for players to use in order to provide information ...
Make Growth Shorter for Juvies
With growth now released, a lot of people are struggling to find it fun and meaningful. This is partially because certain features are not yet implemented, but I ...
Growth should be both time- and quest based
Dinosaurs should grow over time but grow way faster if they also quest. The current quests do not fit every playstyle and not every players expectations, so a hybrid ...
Game hours played tracker
Just like steam games I want to know how many hours of my life Ive spent playing this game. It's as simple as that lol
Add a scent system, or a way for carnivores to track prey.
Being able to track and hunt other players from clues left behind, or a scent trail would go along way for predators to actively search for food and other players. It ...
Subacuatic Home cave
Type of suggestion: upcoming Home cave
Suggestion: semi acuatic caves.
Explanation: the teaser video showed only caves for land animals.
Reasoning: it be ...
Home Cave Banks
I'm not sure if this is already planned or not, but if not, please allow players to store their marks in their home cave. This will insure a secure stash of marks to ...
Too many caves to maintain, and home caves inadvertently ripped characters out of their element
It's easy to see with a little time spent in game on each species; large and slow characters suffer greatly from the home caves new customization restrictions. That, ...
Suggestion to end exploiting the character system for revenge kills
Revenge kills have always been a problem, but it's amplified tenfold with the addition of eotrike. The thing is nearly invincible up against everything else, and it ...
Anti mix-packing mechanic
Sometimes large sized Carnivore / Herbivore mixed packs using discord to meet up, at hot spots of the map for trolling purposes and kill all the players who are ...
Adjust the time required for growth
As of playing for quite a few hours after the initial growth release, it is taking a massive amount of time and various quests to be able to grow to an adult.
I ...
Decrease death penalty in baby dinos.
As a hatchling/juvenile, it can be easy to be killed by any larger player. Right now it takes a huge chunk of growth, effectively undoing an hour or more's work in ...
Scars should be removable.
There should be an easier option to remove scars then suicide or /heal, if you don't wanna have them.
For example a skin ability in an seperate slot you can ...
Sexual Dimorphism
While it is interesting to see male and female skins, they don’t really give the look of different genders between male and female animals. Especially when animals ...
Bring the game to consoles
path of titans is already on mobile so it has no reason to not expand to consoles, coming to consoles will also expand the community, path of titans will also have ...
Server Entry Queue
Just a way to confirm entry to a server, and just sit there and let it load until there's a slot available for you in the server. Because I know for myself as someone ...
Dinosaur Infection/Disease/parasite Debuffs
Something to add more threats to the game beyond just players, food, and water! You can't have survival without potentially deadly pathogens! I'd imagine it'd work ...
Adding creature/dinosaur Ai
Reason is because aside of players existing on the map its pretty barren and it would change the way the game will be played i think instead of it being a player vs ...
Allowing the Randomizing Skin Option to Preview Potential Skin Combinations
As of this moment, we are only able to randomize skins on skins that we purchased already. I just think it would be really cool if we could utilize the feature prior ...
Editable Group Slot Sizes (Community Servers)
An option for server owners to change how much space each individual playable creature takes up in a group on their community servers.
Increase growth rate
As of right now I have little complaints about the growth system. Once nesting is added many problems I currently have with the game will be remedied almost ...
Faster growth for the little dudes.
Growth for creatures like laten, struthi and campto is slow and it is simply silly to have such creatures grow at similar rates to the larger dinos in the cast. ...
Home Caves
Home Caves are personal bases for each player that can be accessed by various points on the map, called "Home Cave Entrances."
Your Home Cave will consist of only ...
Forest fire and environmental system
Making a environment situation where things like random forest fires and small storms would effect dinosaurs for example a area like dark woods and hunters thicket ...
Growth Needs Some Touching Up
While the system itself is quite nice and actively kills off AFK growth entirely, it takes way too long to grow anything at all. You can spend more than 6 hours ...
Precise Movement Enabled Dodges and Dashes.
When holding the Precise movement button, change the functionality of the jump Key to cause the dino to dodge (instead of jump) in the direction the Dino is Moving. ...
Death Penalty based on the growth of your killer
As it is now, the penalty for dying to a player is very steep. When you consider how “high level” players share the same zone as a “low level” players, it’s not very ...
Natural disasters
I know it'd be difficult to implement
but hurricanes, avalanches, floods, earthquakes etc.
Most would be to direct players together if the server population has ...
Change Subspecies at a Heavy Cost
What if you were able to change the subspecies of your creature at a heavy cost of tokens? Or to make it an option you could do in your character menu, but only in a ...
Finishing Moves or kills
So when your 1v1 or against rival dinos and they are at low health and instead of the final blow being just a bite how about instead of a bite the game automatically ...
Add bleed effect to Pycnonemosaurus bite attack.
Please add a bleed effect to the Pycnonemosaurus. The dinosaur moves and feels amazing but I feel it is outshined for a number of reasons including low defense, ...
Passive Growth Through Staying Healthy
I hear a lot of people saying they'd like the addition of passive Growth to go with their quests in order for them to grow there Dinosaur faster. I've had an Idea ...
Full Adult Growth Loss
As it currently is, when you die as a full adult you lose 2/5ths of subadult growth and become a Subadult rather than a full adult. This feels far too punishing and ...
Interactable trees
Add in certain trees where if a creature were to push it or interact with it, it drops certain items (fruits, branches, nuts) at the cost of stamina
Makes sense ...
Clan identification
Having the ability to join clans and to have a mark show somewhere on the Dino similar to identifying if you were in a group .
Examples
1- marking on Dino of some ...
Rain filler and Floods.
As it rains your thirst will slowly go up. For the duration of rain your Dino’s thirst shall slowly go up. However the rain will only fill you up about half-way. This ...
Night vision
Every dino should have a different night vision making easier to hunt at night and ambush.Some dinos shouldnt have at all making the susceptible at night
Suggestion to Prevent Group Invite KOSing
If you are not in combat with a dinosaur outside of your group disallow friendly fire. If a group is disbanded disable combat for a certain amount of time. These are ...
Flight Mechanic Improvements
Flight overall works well, but there are minor issues that I feel should be addressed:
- Gliding should NOT drain stamina, or at the very least drain at a ...
Respawn in Home Caves
Today I died to a mixpack and was respawned in a random part of the map, only to be immediately attacked and killed by a different megapack.
Just like that I lost ...