Visual environmental effect for Broadcast Roars to aid orientation
I would like to suggest adding a visual environmental cue when a dinosaur uses its Broadcast Roar. A loud roar should scare up a panicked flock of birds or small pterosaurs from the nearby tree canopy, making them fly upwards and away from the source.
The Problem:
While PC players with headphones can easily pinpoint where a roar is coming from, players on Xbox, PlayStation, or Mobile using standard TV or device speakers face a major issue. The audio separation over long distances is often too muddy, making it almost impossible to tell if a sound came from far away, or from directly in front of or behind you.
The Solution & Benefits:
This feature would look incredibly cinematic and make the world feel much more alive. More importantly, it serves as an excellent accessibility helper and visual aid for couch players, mobile players, or anyone who struggles with audio-only orientation.
Anti-Spam Mechanic:
To prevent performance issues or visual clutter, a simple mechanic could be implemented: The first roar triggers a large, noticeable flock taking off. If the player spams the broadcast button, a built-in cooldown prevents more birds from appearing for the next 1 or 2 minutes, as the flock "needs time to resettle" in that area.
Comments: 4
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16 Jul
Nitefyrez_Highlighted comment
As someone who plays on Xbox this would help for people on console, but some console players do have headphones (like me) where its easier to listen to sounds we can even hear footsteps with headphones but over all it would look good and if you are a flying animal you would be able to see other creatures in dense areas and where they are roaring. -
11 Jul
CharlieAbsolutely in love with this idea! Like the other commenter said, this would be very beneficial to those who are hard of hearing or otherwise can't make full use of the audio (thinking of when I was a kid and didn't have headphones, so I needed to play on a low volume 24/7). It's also just cool.
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17 Jul
SeolforeI don't have an audio issue but I do think this would look absolutly amazing if done right