Nesting System Improvements & Server Customization Proposal

48 votes

The current nesting system in place is an amazing foundation, but it could benefit from a partial overhaul to improve immersion, customization, and flexibility for different server types, especially realism servers. Currently, nest decorations feel limited and somewhat outdated, with most decor matching Gondwa and Panjura, while Riparia lacks appropriate options. Introducing map-specific decor would allow for more variety and help nests better reflect their environments. In addition, many realism servers do not utilize questing systems, making it impossible to access some decorations (e.g., milk cap mushrooms, bloodstones), so adding a server-side toggle to either unlock all nesting decor by default or retain quest-based progression would support multiple playstyles without restricting immersion. Nesting could also be expanded through an optional cooperative system by adding a “mate” slot, allowing one partner to help gather food and water and decorate the nest, with no effect on gameplay if unused. This could also display both nest owners as parents in the family tree. If both players mutually add each other as mates, their nests could become linked, allowing offspring to eat and drink from either nest. Finally, adding a server option to disable the nesting tutorial would be extremely beneficial, as the current egg invite tutorial is lengthy, immersion-breaking, and resource-draining, leading many realism servers to avoid nesting altogether. Additionally, the adoption system could be improved by labeling adopted young as “adopted” and egg-invited young as “biological” in the family tree.

Under consideration Game Mechanic Server Hosting Suggested by: FearedSnipes Upvoted: 20 Apr Comments: 2

Comments: 2
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