Bring back sarco crushing biteššš
Bring Back the Sarcosuchus Crushing Bite in Path of Titans! š¦
The Sarcosuchus Crushing Bite, one of the most iconic attacks in Path of Titans, has been removed from the game. This attack was not just strongāit was tactical, making gameplay unique and exciting. Its removal has changed the Sarcoās playstyle and disappointed many players.
We ask Alderon Games to:
1. Restore the Crushing Bite with its own cooldown.
2. Bring back its original tactical strength, with minor balancing if needed.
The Crushing Bite is essential to the Sarcosuchusā identity and fun gameplay. Sign, share, and help bring back this iconic move!
#PathOfTitans #Sarcosuchus #CrushingBite #BringItBack
Comments: 63
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17 Aug, '25
NIKOBELICHighlighted comment
The Sarco charge bite was a STAPLE to water PvP and was one of the most iconic attacks the game had to offer. Taking that away has essentially ruined the Sarco for what it was ment to doā¦ambush. Bring back the charge bite and revive the water PvP aspect to the game that all of us have come to love and enjoy! -
16 Aug, '25
zNamelessI completely agree saying that charge bite was op is complete nonsense, sarco was the weakest out of all semis and did not need a nerf, if it needed a buff to its stamina or speed. Sarco relies on its movement, you have to beat your opponent with your movement because you simply canāt win a trade off, thatās why sarco needs its charge bite to sneak in attacks after moving around your enemy. And if you play a land build on spino or duck you shouldnāt be wondering why a sarco beats you, you simply are land focused and in water you will have that disadvantage thatās why complaining doesnāt make any sense. If you complain abt sarco one shotting things then that isnāt a valid point either since any Dino that gets one shot can easily run away since sarco makes a huge sound before having its full charge and if you are too slow, you arenāt dying to a charge bite either way.
Sarco was a unique Dino and took the most skill in the game, bring it back!!! -
16 Aug, '25
Darsikmany players unanimously agreed that the charge attack on the sarco was a very important element of the game. some even admitted that they didn't see the point of playing without this ability. the old sarco will always remain in our hearts, and we hope to be heardš«
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16 Aug, '25
MyPurpleProphetSarco chargebite was a viable ability on it to survive vs good aquatic players and the ability to ambush prey on land
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16 Aug, '25
ADZ_7177Removing the sarco charge bite has impacted the game in such a negative way in terms of aquatic PvP, the Sarco by itself doesnāt stand a chance against other aquatics, furthermore mentioned in the post it removed the āskill gapā when it came to playing Sarco, players had spent years mastering the ability to know when to hit charge bites and when to move off, the Sarco in my eyes was meant to be played in a glass canon type of way, it should not be almost as tanky as a duck or spino. The normal bite at the moment brings no level of a āskill differenceā when players can just go and face tank. Lastly Iād like to mention the Sarco o2 bite is extremely strong, players are cycling the o2 bite now instead of the charge bite and I think most players would agree itās very frustrating.
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16 Aug, '25
CoxzzMany players had quit the game now because of charg,i agree with this post! bring Crushing bite back!!
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16 Aug, '25
stefCrushing bite is what made sarcosuchus unique and fun to play, getting rid of it makes sarco feel like an oversized meg. I totally feel like bringing the crushing bite back into the game would make sarco interesting again.
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16 Aug, '25
CzertsTaking charge bites away from your game isnāt improving it, itās making numbers and numbers of people quit since youāve done this. Sarco was the weakest out of the big three for aquatics but having a skilled player on it could change the fight drastically especially in out numbered fights, I know this isnāt realistic but if we wanted realism we would all be on the isle we come here for Dinosaur PvP. Charge bites have a skill ceiling and thatās what makes it good obviously the people that complain about stuff itās them being bad at it or salty about their chicken dying for drinking next to a hot spot at the water and these are the people your listening to not the die hard aquatic community that sits hours and hours into these dinosaurs. Your losing a lot of your player base by screwing aquatics (spino too) I wonāt be coming back to the game until something is done about these recent changes, hoping another Dino dosent get murdered like spino did with its tlc
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16 Aug, '25
CoxzzComparing old vs current state of aquatic PvP. While we can all agree semi aquatics needed to be more well rounded and diverse, the current state of aquatic PvP is at a low for many of us. Sarco being a perfect solo player semi aquatic able to defend itself against multiple dinos in the water. To spino being able to turn faster and not having to trade to do damage on an opponent. Please look at clips comparing older versions compared to the current state of aquatic PvP in the comments.
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16 Aug, '25
VenomI agree with this fully. Charge bite made sarco so incredibly fun even if I wasn't the best sarco out there. The high risk high reward gameplay made it engaging and kept you on the edge of your seat because you knew 1 mistake could end it all. If I wanted to have some fun and spice things up I'd hop on my sarco. It was a feeling like none other when your hard work and dedication to the dino paid off for the high reward. The skill gap when fighting other semi aquatics was clear as day and when it wasn't, it was incredibly fun trying to outplay the other semi even if you lost. I understand and get making the game more beginner friendly, but catering only to them while simultaneously taking the fun out for long term players is not the way to go. Not listening to the aquatic community for balance changes or tlcs has been one of the worst decisions I've ever seen. Why listen to people who don't play the dino and give awful ideas for balance changes vs the people who play it every day?
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16 Aug, '25
WabaI love how Alderon literally said "it's hard for sarcos to successfully ambush" and then remove the best ambushing ability...it shows a disconnect from the community and the game that they themselves are developing. It makes it feel like they don't even play their own game to notice how absurd that change was to make after their statement.
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17 Aug, '25
MANGushaI donāt know if words can truly capture what it felt like to play Sarco before the changes⦠It was about sensing every movement, seizing the perfect moment⦠It wasnāt just a predator ā it was something truly unique.
But now, when that sense, that connection, has been taken from us ā it feels unfair š„²
Still, I believe⦠I believe that everyone who is trying, everyone raising their voice now ā all of us ā will be understood, and will be heard ā¤ļø -
17 Aug, '25
N/ASarco released without the charged bite yall better get used to it, and it's not essential or necessary for sarco gameplay it's not also not tactical all sarco players did was swim away ready charge bite turn around bite swim away and repeat. Yall are just upset because you have to learn new dinos instead of staying on sarco all the time.
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17 Aug, '25
polahrralderon youāve heard our cries itās been too long, add back sarcos charge bite, make this game great againnnnnnn šš¾
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17 Aug, '25
titandragonzi am a sarc main and loved playing sarc but when they did the nerf i just couldent play it anymore cuz of how shit it is #bring back old sarc
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17 Aug, '25
xSnowflakeI really want to share how much the Sarco charge bite meant to me and many other players. Since its removal, a lot of people (including myself) feel like something special was lost, and Iāve even seen friends quit the game over it.
For me personally, the charge bite wasnāt just a moveāit was a big part of the fun I had with friends. We made replays with it, trained together to master the lunges, and shared so many laughs and memories. It created a unique playstyle and moments that I canāt recreate anymore.
The charge bite gave Sarco its own personality, and without it, the experience feels incomplete. I truly hope yall consider bringing it back in some way. It would mean a lot not just to me, but to many in the community who miss it dearly.
Thank you for reading. -
17 Aug, '25
Eugene / Indominus ( just a player)Sarco crushing bite was the best attack in game because of the amount of skill you need to be strong with it. Its not an attack where you just tap and tap. You can use charge to overpower any aquatic dino but yet it wont be easy for sarco. Sarco charge bite was the most balanced ability in game.
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17 Aug, '25
SARC0I have put many hours and had many laughs mastering sarco charge bite pvp like many others. Made many friends and enemies but now we come together to get our beloved back š„ŗš
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17 Aug, '25
LayLaySheppard90Saro was a legitimate badass creature with op charge bite was able to kill a rex in 1v1 with 4 or 5 cb but now it just feels useless and not playable anymore bring it back
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18 Aug, '25
A Sarco MainSarco was a high skill ceiling dino with charge bite, if played right it could take down bigger dinos but only if you knew how to use it, now it just feels mind numbing its mostly just trading back an forth, a highly skilled sarco can next to never beat a spino or duck without help now, so taking the crushing bite away took away basically everything from sarco, I would like crushing bite to be restored along with its bleed, the ripping bite, the HP is decent now, but if it needed tweeked dont drop it to how it was , the 200 hp sarco was the WORST in the entire game , sarcos are suppose to be fast so maybe give us more speed and better stam instead of 700 hp like 400 hp in exchange for better stam and speed would work I think.
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19 Aug, '25
SirVillianSarco charged bite is iconic for Sarco and should definitely hold to its keeper but with that being said there's also a TLC coming for Sarco. Might be surprised to have something different but is very much similar. TLC might bring what all are looking for
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19 Aug, '25
Becks2002The sarco charge bite was crucial. And took weeks to figure out. The fact they removed it for a 5 second o2 bite is rubbish and impractical. Yes it drains 02 but it doesnāt take that much health. So to only have the normal bite the sarco is now weak as anything
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19 Aug, '25
IIwolfjuniorIIOkay this is needed for the sarco I donāt want to sound rude but when I first played the game I struggled I was getting dominated by everything within 6 weeks I learned by training and PvPing in popular spots to learn how to bait them into using it and using there bite as there downfall. A lot of people donāt like the sarco charge bite as itās quiet strong however they should be weak with health they shouldnāt be able to face tank ducks or spinos instead utalising there speed and stealth to get kills and dominate the battle. I also think there clamp as it wouldnāt be all that bad but they canāt clamp anything literally only Babys and medium sized creatures we should be able to drown anos and larger stuff while using the o2 drain to keep them in water without the charge bite and the clamp being all messed up the sarco is good for one thing now and thatās running away. I think you should stop listening to those who die by it a lot and actually listen to aquatic pvpers
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20 Aug, '25
CHIHUAHUA -777I believe that all dinosaurs should evolve and not always stay the same. The Sarcosuchus had its charge ability for a long time, and I think itās normal for abilities to change over time. Even though the āBone-Crushing Biteā was something many of us were used to, I think it still needs its TLC (rework/update), so personally, Iād prefer it not to be brought back. To me, the Sarcosuchus was a boring dinosaur with excessive damage, and that bite was also full of bugs that negatively affected the gameplay experience.
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21 Aug, '25
DarkobiwanTo everyone complaining here, Sacco was only used as a one trick pony. It already has great water movement speed. They donāt fight they just charge up and attack and swim away again and charge up again. No other aquatic can really keep up with the mobility. If they do give him is charge bite back make it so he swim slower like the Rex charge bite when he runs. I would say nerf the speed when charging by 15%. And reduce the damage a bit 240 is too much
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21 Aug, '25
A Sarco MainDarkobiwan
To everyone complaining here, Sacco was only used as a one trick pony. It already has great water movement speed. They donāt fight they just charge up and attack and swim away again and charge up again. No other aquatic can really keep up with the mobility. If they do give him is charge bite back make it so he swim slower like the Rex charge bite when he runs. I would say nerf the speed when charging by 15%. And reduce the damage a bit 240 is too much
I already said my peace and I was going to leave it at that but this comment, I just have to reply to if the devs will allow my reply comment to go through.
-I would argue the speed reduction, Sarco is a Sarco they are ment to be incredibly fast and bursty hence our lunge but also natural speed is crazy fast its just how sarco is suppose to be , id say maybe reduce the damage to 225 at maximum cause sarcos got complex movement but its part of the high skill cap you dont just come into the game and know it you have to learn it -
25 Aug, '25
Damnbbg1. The Sarcosuchus was a true ambush predator ā why remove the ambush ability from a creature that is literally known for lying in wait and surprising its prey?
2. Why remove the Crushing Bite, when it was the only and one survival strategy that gave skilled players room to outplay and win even against groups as a solo playerā¼ļø -
29 Aug, '25
Tarry BlazeGuys, Sarco is getting its TLC in literally possibly a few days. Suggest things like this after that. the devs deleted a lot of abilities for dinosaurs to prepare that dinosaur for its TLC.
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02 Sep, '25
DOMINUSI also support this post, even when TLŠ” comes out, SarŃo needs his crushing bite.
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26 Sep, '25
Like-LamiThey did this to make the sarc less skill depended so anyone can play it now because its way simpler. It really feeld ordinary boring and bad now⦠Why take the thing that people hold on to the sarc away because others that barly play it complain about it?
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28 Oct, '25
samuelbring back sarco charge bite I quit the game a week ago bc charge bite got removed I was totally heartbroken when this news hit me
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28 Oct, '25
samuelmake it look like it looked like when it had crushing bite it looks like a dork now I like thick or slim sarco not sarco TLC it looks like a just skin and bones and I don't like it I ave awesome memory's and you destroyed them
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29 Oct, '25
samuelonlisly I think I would take away critters for this srco crushing bite it was soo fun killing spinos and if this is too much pls bring back lunge
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04 Nov, '25
NathanaelThe sarco crushing bite ambush gameplay is why I started playing Path of Titans. It was such a cool and fun playstyle that was well balanced. I keep switching around, trying out other dinos, but none give the same joy I had playing sarco.
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02 Jan
JamesI think sarco crushing bite should come back because I enjoyed playing the sarco no I donāt really care to play as the sarco. please bring back the crushing please
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09 Jan
AdamSo, removed crushing bite from Sarco and gave a charged bite to Tylo... In all honesty, if you are going to remove crushing bite you need to change the Sarcos current bite, it's too weak in comparison to Tylo even though technically Sarco is listed as having more damage than Tylo. I should not be getting 3 bitten by a Tylo, as an adult Sarco even with 50 % armor buff in water. The changes make the Sarco feel like a tank that shoots 9mm. Revert to crushing bite or at least an upgraded bite that fractures or bleeds with slightly more dmg.
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16 Jan
AbbyNorml4Definitely agree! They ruined Sarco! With the stupid swim animation that makes you dizzy looking at it. (The side to side head movement is lame) The health being 575 is way too low for a Sarco. It needs a stam boost, charged bite back, use of its tail back, basically fix it back the way it was and fix the stats being too low.
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20 Jan
DinoSakerı strongly agree!, the fact that sarco is weak compared to other semi-aquatics, like spinosaurus u cant fight with him in the water unless its a deep ocean u can asphyx him or u are done, ı dont even talk about land. deinocherius on the other hand can kill u easily, so what u left, ur speed and stamina to keep hit and run, to do so u have to have some sneak attack abilites. the damage it had looks op but actually its the only reliable damage option u had on sarco, other abilites just casual bites, plus compared to your combat weight sarco is terribly weak, even sometimes u clamp drag some middle-weight semi-aquatic into the middle of water, with full deathroll, ur stamina runs out and they simply swim away. I dont even mention the fact that sarco has 575 hp which is terrible for its size. so consider it please developers <3
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22 Jan
KrombopulosMikeDo not bring it back. It was terrible to fight against and is the most nonsensical ability ever. What does holding your mouth open do for an attack? Why would it get stronger? Its nonsensical.
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29 Jan
LexiWithout Sarcosuchusās charge bite, it makes it pointless. It cant even do good damage. Making it more like āan ambush predatorā requires the charge bite to do the job! Or make it to where Sarcosuchus can grab all creatures! We need a knew Sarcosuchus tlc! The sarco didnāt get as much love by removing its charge bite!!
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27 Feb
pawclawsoutSarco needs it's charged bite back! Sarco is supposed to ambush, not face tank. I used to main sarco, but it's been quite some time since I played as one. I don't like the new sarco at all.
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02 Mar
Buckas a sarco main for as long as i can remember, i hate to say it but i do think that the charge bite was overpowered, as it was very fast to charge up and did massive damage to everything. HOWEVER, i think it could use an ability SIMILAR to charge bite but make it much more balanced to aid in it's glass-cannon type build. but all in all i dont mind where it's at right now.