Trophy system
Each adult or sub-adult dino with more than 4 bars would have the option to take a bone fragment, each fragment delivered to your home cave would give you a certain growth
Each creature would have a certain amount of bone fragments to be delivered. Ex: creatures that occupy 1 or 2 slots in a group would need 5 bone fragments to create the trophy of a certain creature
To get the trophy for the campto, deinonychus, laten, strutio etc. you would need to deliver 5 fragments with the same creature to your home cave
The bigger the creature, the longer it would take to complete its trophy. A rex or barsboldiar would need 20 bone fragments for their respective trophies
When you complete the trophy with all the fragments you would have the option to equip it on your dinosaur and you would get a unique bonus
Ex:
Equipped campto trophy: you would earn 10% more marks for each completed mission.
Rex trophy equipped: would deal more damage to tyrannosaurids and has more resistance to fractures.
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10 Jun, '25
IkfesHighlighted comment
An excellent idea to make the trophies more interesting, I liked the idea of them serving as a passive buff, there would be more reason to conquer each one. -
10 Jun, '25
MLS-0601The idea is very good, but it would be better without affecting the gameplay in my opinion, like, just being able to create the statue and leave it in the homecave. It would be really cool to be able to see the statue of a Tyrannosaurus in my homecave and alderon is already working on an update of the trophies so let's wait