Reduce Alpha Critter Strength, Health, and/or Spawn Rates
Alpha critters are incredibly strong right now and show up more frequently than expected. I find them extremely frustrating and boring to fight considering their health is based on a number of hits and they don't have a genuine health bar. The lack of status effects on them as well as no trample damage also eliminates a core part of the game that people greatly enjoy. Critters being able to apply bleed and other stats effects when a player can't to a critter is also very frustrating. I see a lot of people in community servers that are also upset about this. I believe alpha critters should be nerfed for the time being or be incredibly rare until they are more inline with the combat system already in the game.
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10 Jul, '25
Rufus300Highlighted comment
There should be no reason why my full grown Rex get under half health face tanking a alpha critter and they have no business doing that much status effect damage. The ai is way to under developed to have the like this. All they do is continuously run at you and attack. -
25 Mar, '25
S_TenerensisFrankly even some of the normal non-alpha critters are now extremely strong. The Paleosaniwa/monitor lizard adults can nearly kill an adult Miragaia. Ask me how I know. Dx
All critters need a serious rebalance. -
30 May, '25
Doodle_BuggyThe Baggy alpha killed my fully grown Stego while being constantly tail smacked and I couldn't get away because of the slow. >.<
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26 Jun, '25
Silvertongue1000My adult amarg died to a Dynamosuchus, and has almost died to two separate platy's... Critters are WAY to op as they are, they need to be weaker than even the weakest player dino, especially if they're supposed to be prey items for carnivore players. Aggression needs a rework too.
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04 Jul, '25
BiterYou guys realise it is possible to fight alpha critters without taking any damage very easily? Do not face tank them, just do hit and run until they are dead. You take no hits.