Flying Critters
Flying critters would be a fun addition to the biodiversity of critters. Since sea and land are having new critters, the air some have some too! Take anurognathus for example, a small flying reptile, good for rhamp and thal to hunt anurognathus’s in the air. Anurognathus can be seen waddling in the floor and can get startled and fly away if you come too close to it. Anurognathus should fly in flocks. But I have another idea for anurognathus. Anurognathus can fight back as a swarm if there are more than 3 anurognathus‘s in the area, they don’t do any bleed, toxin, venom or bins break, just small damage but it would be hard to hit them especially when they’re flying around in the air. But when there are less than 4 anurognathus‘s, they’ll flee.
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28 Feb, '25
JangoHighlighted comment
I think it should take one hit to kill one of these critters! But for rhamp it would take 2-3 hits to take down an anurognathus. It will be like fishing in the air for thal. For thal it would take one bite to catch an anurognathus into its jaws, similar like biting a fish in the water. -
28 Feb, '25
Q / AstralarchivistMEGANEURA as a low-flying, skittish prey item for insectivores! Over areas of fresh water like Big Quill and Green Valley
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28 Feb, '25
JurasicGamingWorldNice, we could also do with bigger ai pterosaurs like tapejera and ptrenadon(spelling might be wrong).
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28 Jun, '25
TeethandteethI would love the idea of flying critters, though I understand they would have to navigate both pathing + 3D volumetric environments. That being said, IF they do implement them, I'd love to see the following:
- Nemicolopterus
- Anurognathus
- Pterodactylus
- Dsungaripterus
Alongside other prehistoric proto-birds around during the late Cretaceous period, like
- Confuciusornis
- Junornis
- Sapeornis -
09 Sep, '25
JangoA critter like this shouldn’t need to have an alpha version, just a swarm of 1 shot things
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19 Feb
LauraC911Upvoting and bumping for more attention, especially since the Flyer TLCs are mostly done for now!