Ability for private servers to return remote mechanics to abilities.
On private servers it is allowed to change abilites, even add new mechanics in some cases (bleeding in Eotriceratops, bleeding on Metriacanthosaurus paws and many more)
I'd like to propose to expand the functionality for private servers and give the ability to bring back mechanics that were previously on certain abilites.
Examples:
1) Daspletosaurus' “quick” bonbreak. It's now called Heavy Bite and can't break with it.
2) Similarly Ceratosaurus has it on Heavy Bite
3) Metriacanthosaurus venom on standard bite.
I won't remember all the mechanics that took away, but I think these examples are enough. It's just a bit weird that you can add bon, bleed, poison on some abilites and you can't on some, it doesn't work. This would also allow private servers the ability to bring back players favourite mechanics, which is a good thing too.
Thanks for your attention! I hope the developers will pay attention to this feature and give more options for private servers!
Comments: 2
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24 Jul, '24
DinoQuestHighlighted comment
Do you mean like singleplayer mode or community servers?
In Community Servers, they can change the stats and remove abilities of dinosaurs, but i don’t know about adding status effects to the attacks. They could be able to add another slot for spinosaurus head and add the charged bite in exchange for the stomp.
Single-player won’t really be much, since its only just you and fish and critters.
Anyways, when saying something like “Private Servers” it seems honestly very confusing. Like i confused it with Single-player Mode, so when doing it please put more elaboration in it :]
Other than that, i’m ok with this. -
25 Jul, '24
Dot-MonsterI'm sorry. It slipped my mind. I meant the server community. I even wanted to change it, but.... Unfortunately, once moderation accepts a post, you can no longer edit it.
In fact, I'm not even asking for the ability to add slots or build entirely new mechanics into game creatures.
What I'm saying is that developers should give the ability to change private server effects on all available abilites, or leave in game.ini the ability to bring back old abilite functions that have lost their juice.
Right now I can't, say, give Ceratosaurus back the bonbreak on heavy bite it had a year ago. I can't give Metriacanthosaurus back the poison when bitten.
While it would seem there used to be such chips, alas, the developers have disabled them even at the game.ini level.
Although, at the same time, they give the opportunity to, say, Eotriceratops and Albertosaurus to add bleeding.
I think it would be right to give full "freedom" in terms of customization of dinosaurs and their abilitys.