Make rhamp plague scale exponentially with number of players in the vicinity!
I remember when rhamp's TLC dropped, the community was applauding the dispersal of megapacks and hotspots that it brought. This idea piggybacks off of that concept to make rhamp both more effective at handling large groups AND less effective at harassing solo players until they log and make an angry post online (hasn't happened to me, I just see the videos a lot).
As it stands right now, plague builds stacks in a linear fashion, without regard for the number of people in the area. I. e., it affects solos and groups equally. I propose switching it to an EXPONENTIAL curve, which punishes the largest groups the most heavily with comparatively little impact on solos and small groups.
The effect would not scale with number of rhamps in the area — only make it harder to get rid of — and affects anyone in the proximity regardless of grouping. This simple change could give the community a way to punish large groups while also avoiding exploits (see Beasts of Bermuda's stress system).
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16 Jul
CharlieHighlighted comment
Plague in its current state is both too punishing on solo players (which is where the "buhhh we need to nerf rhamp!!" mainly comes from) and also not punishing enough for megapacks. It builds stacks in a linear fashion (1, 2, 3, 4, 5), which makes the max "amount" of plague the same whether it's a solo or not. With the exponential increase, though, it would do something like (1, 2, 4, 8, 16...) depending on the number of players in the immediate vicinity — meaning that rhamp *physically cannot* harass solos. Plague simply isn't nearly as effective.
Dispersing megapacks is kind of just a side effect of it, because the original idea was actually to protect solo players. Make the effects ramp up with more traffic, though, and you've got a perfect "social distancing enforcement" ability! All the megapack needs to do to get rid of the effects is spread across the POI(s)... which would give solos and small groups the chance to come in when they don't have ten rexes and a conc for backup. -
18 Jul
Papa_DragonoidThis would honestly help against the mega packing issue so much more than any kind of systematic solution Alderon could come up with, instead of making features or statuses that annoy or punish normal players you just have a dinosaur that excels against the packs