Why Path NEEDS! A Perma-Death Mode!

12 votes

Why Path of Titans Needs a Perma-Death Mode

A perma-death mode could bring tension and challenge to Path of Titans, making every encounter meaningful. While the game excels in design, the lack of real consequences for death leaves gameplay feeling flat. This mode would introduce high stakes and immersive survival.

The Pitch
In this mode, death is permanent, and players must respawn as hatchlings. Key features:
• One character per species: Only one dinosaur per species can be created at a time.
• 10-minute death cooldown: Prevents revenge-killing and adds weight to death.
• Persistent unlocks: Abilities and skins remain, but growth is lost.
• Realistic spawning: Players hatch from eggs at pre-placed nests, not randomly.

Grouping Rules
Groups are limited to the same kind (e.g., Alioramus, Daspletosaurus, Rex) or species. Nested juveniles can group with adults for protection.

Immersive Survival
Remove waystones and homecaves, allow ability changes while resting, and enable nesting

Under consideration Game Mode Suggested by: Alex Pap Upvoted: 04 Jan Comments: 3

Comments: 3