Add survival mode later in development
I've just started playing PoT seriously, I've finally gotten over the fact that I have to collect pinecones to grow my dino, and the fact that we don't lose our dino upon death. I've grown enjoy this mode, because it actually lets you focus on pvp instead of constantly growing/dying. However, I really think you guys could kill the isle if you added a simple survival mode. Obviously, the game isn't suited for that, but if you're going to add more game modes (deathmatch, capture the egg, etc), why not add survival? If you do decide to add it, players should lose everything when they die except for marks! That way you don't have to regain marks, everytime you die. Keep the quest system to gain more marks, that way players can predict where players will be at. Add a passive growth mechanic like community servers already have.