Combat Debuff Rework
Unfortunately, when you are in the same group, you also share the fight initiative. (debuff)
Is it possible to make it so that only the one in battle gets the debuff?
So the other player who is not participating in the fight can both "rest" or even log out.
It's a bit unfair that it happens for party members aswell who's passive or not even near the fight.
Comments: 3
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21 Jan
literatemaxThis is absolutely necessary if the game is going to have any sort of longevity on its own. All the current system does in incentivize using third party programs like Discord to communicate as opposed to the in-game grouping system. Any player who cant run the Discord application at the same time as Path of Titans is at an inherent disadvantage in any server.
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25 Jan
VinterThis just would cause that in the middle of the fight someone can log out easier to bring on a bigger thing to the fight or just abuse the outhealing factor more against bigger targets
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02 Apr
TastyBClapsThey should have it based on range.
It can share the same range as the party xp buff or slightly larger. That way if you're cross map, you don't have to deal with accidental combat status. But it'll prevent one person from just stepping back a bit to heal while partner engages as they'll be in proximity to each other. They'd have to run like 2 screens away, giving the target a chance to either follow to keep the other person in combat and prevent healing, or running and hoping the remaining attacker gives up so as to guard the partner who ran back to heal.