Plz remove Xp/Mark Loss
If you die or leave the area, the Quest should stop as it has been doing so far. (No change)
But if you die while doing a Quest, it's really annoying that you also lose both XP and Marks (25%'ish).
Could you possibly remove that part (xp/mark loss)?
So you don't lose xp/marks progress at all.
It can ruin a whole day of grinding - (enjoyment of the game).
It can make it hard to go into battle/defend in fear of losing xp/marks.
If you don't lose these, you can more easily engage in battles and enjoy the game.
And even more so if there was "friendly fire" in your group. So you don't hurt group members.
Comments: 1
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17 Jan
RhiannonI like the fact that there's a consequence to death.....but I do think the extra mark loss when a player kills you vs. a cliff fall or something is really harsh on younger creatures. Babies should probubly have just the loss that would result from an oops death since there isn't much they can do if an adult almost anything decides to be a pain. I had an anky get trolled feet away from homecave by a raptor who circled me a few times before biting me and then abuse the fact that you can't enter a homecave while in combat to kill said anky practically on the doorstep.
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