Official Solo Servers (Features I'd Love to See)
I am assuming these servers would have a separate matchmaking option with separate servers being used, similar to Panjura being separate from Gondwa servers.
- Disable chat (Reduces toxicity, auto complete the 'use chat' step in tutorial cave quest)
- Disable grouping
- Disable joining via friends list
- Allow group abilities to be active/activated at half the max stacks (Examples: Stampede x2 w/o group, Night Terror's Call x5, etc.)
- Remove server player softcap (Official servers linger around 80 despite being able to hold more, likely reserved for friends to join each other. Unnecessary for solo servers)
These features would make it truly solo servers, 'clans' & megapacks would have a much harder time forming due to not being able to join friends, group up, or chat. Being able to use group abilities (passive & active) would keep the viability of smaller dinos as well as add to ability variety. Any alliances made would be fickle, lingering doubt & potential betrayal.
Comments: 1
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19 Jan
ShorwurI feel as if grouping should still be allowed, just in a far more limited capacity.
- Smaller group size restrictions
- NO mix-packing
- A "growth debuff" for players in groups i.e. remove the passive growth system from players if they join a group
This would help dinos that are designed for group hunting, whilst preventing groups from harassing solo players and dominating servers. On top of that, it would more so justify the allowance of larger dinos like the Bars and Hatz which are currently restricted in the current Solo Test Servers.
Along with that, I believe nesting should be allowed in test servers, just with restrictions of course.
- You can only adopt and nest your own species
- Larger dinos should have less nesting slots and vice versa
- Nested dinos can only remain with their parents until they reach adolescent stage, to which they are then forced to leave
This would keep the current nesting features and their bonuses, whilst making it fairer for solo players.