UI Quality of Life Suggestions

6 votes

- a way to be able to hide Quests in general. Right now we are able to hide them individually, but have to re-hide them again if theres new quests, which is basically unavoidable by traversing through different areas. I want to be able to see more of the area around me, when im done questing and dont feel the need to quest anymore because i have unlocked the things i wanted.

- for alot of realism players, including myself, visual indicators of hunger and thirst without the UI would be nice. we can press L to remove the entire UI, but have to enable it again to see if we are hungry or thirsty. If we were able to tell via our dinosaurs behaviour as example, or small visual indicators we could play with the UI off for a longer period of time. ( this can also go for stamina, (ie. heavy breathing being hearable)) since we already have a visual indicator of health, ie. the red outline and scars, whioch should be able to be disabled or enabled if needed wanted.

Under consideration Quality of Life (QOL) UI and HUD Suggested by: Maedow Upvoted: 30 Oct, '23 Comments: 0

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