Cap servers at 80 players
Playing with friends while the debug info is displayed, we noticed that the tick rate on servers remains high if the population is 80 or less players. Once the server population goes over 80, the tick rate drops dramatically. I think capping servers at 80 would help with lag issues. Lag is a common complaint in global chats.
Comments: 1
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07 Aug, '23
KupkakeNot planned, but servers kind of hover over 80 anyways? lol