Stop Using Player Sounds as Ambient/Background Noise

8 votes

Having fake raptor bites, dinosaur footsteps, and other player related sounds going off is extremely frustrating. It makes it hard to accurately track or pinpoint dinosaurs in your surroundings, since there's no way to differentiate between actual players vs. fake background ambiance, leading to nothing but confusion and frustration. Player related sounds should ALWAYS be kept separate from all other sound related FX in the game, ESPECIALLY in a multiplayer game with PvP.

Stop using player footsteps.

Stop using bite sound FX.

STOP using PLAYER RELATED SOUNDS as background foley.

Under consideration Audio and Music Suggested by: Parasaurian Upvoted: 07 Jun, '23 Comments: 0

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