Banking improvements
From the recent update regarding the banking system that is deemed an exploit. I feel we should keep it but either
1. Cap a certain limit of how much quests you can have saved from death. Perhaps 50 quests in total.
2. Implement to where you must be in a hc to accept the quest. This will force people having to go to a hc to collect the quest which should help with players who die just to collect the quests where ever they spawn just to get back to adult and be ws back to continue fighting.
3. Have a cap limit on collected quest for sub-adult and adult. Ex only 10 or 20 quests can be saved before you must use them.
These are some suggestions that came to mind regulating the banking system.
Comments: 1
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18 May, '23
CarlI would love if we could keep our quests after we die so we can get back to adult and have it to where we can store our Mark's and quests to also get our growth back. It's nice to collect a bunch of quests as a baby and use all that growth to grow to the next stage and beyond