Expanding venom abilities

28 votes

Venom, as it is right now, is a pretty limited mecanic
But while it's pretty limited as it is now, it also has a lot of potential, especially for a MMO like PoT aims to become.

Thus, my suggestion is to expand on it by creating different types of venom
IRL, there a many different types of venom : neurotoxin, hemotoxin, cytotoxin, etc.
Each having different effects
Some venoms could increase bleed damage, others would drain stamina, reduce the target's speed or even start dealing damage overtime (more slowly, but for longer than regular bleed effects).
Thus you can expand onto the mecanic and differenciate the venomous species depending on the type of which they have access to, instead of giving them all the same effect (but making it so they can only equip one venom type if they have access to several of them, wouldn't make much sense).

It also opens up more room in the future for players to chose if they want to specialise their venom use or not, depending on the build they want

Under consideration Suggested by: Erectar Upvoted: 06 Apr Comments: 3

Comments: 3