Concavenator sound bug

28 votes

Any time the concavenator walks off of a ledge, walks out of water from swimming, or enters home cave, it plays the jump sound.

This makes it impossible to do basically anything without being detected and it's also pretty distracting.

I don't think it's intentional, as I have not had this happen on any other of the carnivores I've played (deinony, laten, cerato, metri, allo, etc) so hopefully this is something that can be fixed.

Under consideration Suggested by: Jet Sreym Upvoted: 01 Jun, '23 Comments: 0

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