Negativ and positiv Growth Stage bars.
After passing a Growth stage, it should not get reversed back to the previous growth stage.
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What happens when you die?
You get in to the negativ stage.
You get 1 negativ red bar each death.
You get a debuff which reduces your overall performance.
The negativ stage and debuff stacks up with each death/bar.
1bar=permanent negativ stage and debuff of Overall performance 5%.(Max. 25%)
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What happens to the one defeating a dino?
You get in to the positiv stage.
You get 1 positiv green bar each kill.
You get a debuff which reduces your overall performance.
The positiv stage and debuff stacks up with each kill/bar.
1bar=permanent positiv stage and debuff of Overall performance 5%.(Max. 25%)
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To refill the negativ and postiv bars you need to clear quests.
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I believe this will prevent/reduce kosing alot.
Comments: 1
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09 Mar, '22
NuvoI wanna further add and clarify:
We might think that it is an disadvantage for us, for killing others, or if we die and geting the debuff.
BUT!
We won't go rampage and attack everything. And so destroying the fun of others just for our own ego.
They might also quit. And i don't think we wanna be left alone with the map being full of al's and not real players.
If we got our prey then we go on, on our journey take a break go quest(clean up the debuff) and then when we are hungry or we like to hunt. Then we go hunt.
with the debuff we wouldn't really want to engage in other fights unless we have to and we would be more carefull of not dieng also because then we also get a debuff which both stacks up together scaling max of 25%.
So even a newbie could defeat us.
We have to naturally chose to play like a real dino either in groups or alone.
And i hope there will be quests that offer you a food source too.