Swapping bites and claws effect for bleeders

12 votes

While I enjoy and understand some bleeders dealing bleed with clawing like cerato, I don't understand why the beasts with teeth made for literally ripping don't deal bleed with their bites but somehow bleed you out with their puny arms. This change should be applied to allo and concavenator because not only would it be more fitting but it would also free up their claws allowing them to keep the only thing stopping them from getting absolutely destroyed(their bleed) by everything. This would also allow concavenator to equip paddle and allow allo to still have bleed when its grapple is eventually added. Ofc their should be some obvious balancing like increased cooldown or decreased bleed output to prevent concavenator from stacking 2 years of bleed in a couple of seconds. Having their claws be more focused on higher raw damage would also allow their slots to have more meaningfull variety like paddle+bleed bite or bleed bite+raw damage claws for concavenator.

Under consideration Creature Abilities Suggested by: Oxyboxy Upvoted: 25 May, '23 Comments: 0

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