Loot Marks from Dead Players
To get the full MMO experience, it would be nice to be able to get marks from killing other players. We lose marks every time we die or are hunted, and those marks seemingly go nowhere. It would spice up the gameplay, giving an actual incentive, aside from food for carnis, to PvPing. Depending on the species, growth of the individual, and whether or not you hunted solo or in a group, you loot a certain number of marks. Perhaps the marks can be distributed evenly if fought in a group.
It could be toggleable setting for the sake of community servers offering a more chill, casual gameplay.
The purpose of this particular feedback is to suggest more ways to gain marks. Questing gives low amount of marks and for some unlucky people it could take days just to get one of the more moderaly costly skins.
Comments: 1
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27 Jan, '22
DragonbornI actually like the idea, however imagine the effect this has on KOSing and stuff. The game will shift from survival to a battle royale. As it currently stands this is only an interesting concept if you forget that KOSing, revenge killing and all anti-gaming situations happened. Heck, I know that if this was a game mechanic I'd kill everything I'd see, sparing not even the juvies.
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