Better Corpse Decay (Improved Scavenging)

This change would cause player corpses to undergo a more natural decay.
As time goes on (or as it is eaten), corpses would deteriorate in quality (visually), and when fully eaten, rather than vanish instantly, it would transition into a pile of bones and carrion scraps (visually differing depending on the species).
This would only be edible by those with the “scavenger” diet (letting scavengers actually viably scavenge, rather than just eat more food and get hungry faster).
These bones (dubbed “animal bones”) would slowly decay in quality (and visually) as time goes on or it’s eaten, before eventually disappearing.
Certainly a much needed change to better suit the game’s realistic ecosystem and specific gameplay styles.

Under consideration Game Art and Animation Quality of Life (QOL) Suggested by: Memehistoricpark Upvoted: 27 Jul Comments: 0

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