Improvement Against Ankle Biters
The biggest issue with combat is the ankle biters the small dinosaurs riding the bigger dinosaurs tails or ankles literally.
Tail attacks DO NOT properly hit them.
They out speed/stamina big dinosaurs and its annoying its outright an unfair advantage given that they can also bleed/venom/jump vs non-jumping dinosaurs.
Collison is cool against mid/large but small can dip and run.
My suggestion is improvement of the tail attacks that actually do damage to them and register the hits.
Or trample damage against smaller dinosaurs.
Comments: 3
-
09 Jan, '22
DragonbornThis is the scenario 90% of the time. A small dino can take down a larger dino with relative ease while the larger dino watches it's health drain away while being unable to hit them at all because their tails are too high up. Plus the damage in this game makes no sense to me when it comes to the size of dinosaurs. How can a little raptor survive being stepped on by a dinosaur with 10 times their weight?
-
18 Jan, '22
PraiserPlayed as a full-grown speed Allo, got jumped by a team of Megalania and Raptors(4 in total). Couldn't outrun them, so I decided to fight and didn't kill, or visibly harm a single one of them because they just hid up my butt as my controlled turn isn't fast enough, nor did my tail attack do anything. Fighting ankle biters is only thing in this game that makes me just want to log off.
No point in running, they'll out stamina and out speed you. No point in fighting as it is unfair mechanically.
I think larger creatures should have a percentage damage resistance based off how small their attacker is. Imagine a housecat attacking a full-grown human. Sure, it's going to hurt with the claws, but there is no lethality to its attacks. -
18 Feb, '22
NachtaYou have crouch, water, backpeddling, and sprint (trample) to deal with ankle biters. I've seen a lot of good players untroubled by them, it's the players that stand there in a crouch and spam that that die to ankle biters cause they don't know what else to do.