Rework Swimming System

33 votes

As of the current moment, the water movement system of this game is debatably not the greatest. I understand that it is quite hard to code and set this type of thing up but it could use a full re-work (especially since fully aquatic creatures are planned for a later date). I believe that the current system has several flaws:

- Aquatic traversal feels incredibly clunky. The vertical movement seem incredibly finicky and mechanical as if you're controlling a heavily limited submarine rather than a living animal.
- When turning or stopping in the water, the immense drift is just too much. This makes it extremely hard to control the direction you are moving in.
- Fishing is much harder than it should be due to needing to be positioned exactly parallel on the y axis with the fish for your attack to register. This is another byproduct of the vertical movement system being abhorrent.

Please at least consider making adjustments as to improve the overall playability of this game.

Under consideration Game Mechanic Suggested by: Deinesaurus Upvoted: 20 Jan Comments: 1

Comments: 1