Tail Attack Changes

20 votes

Tail attacks need a damage reduction. Along with that reduction an added bonus of a slight stun or knockback. Carnivores are meant to chase their prey primarily but when a tail attack is doing more damage than a bite attack, my guess is due to the location damage, it makes for an unbalanced fight. Changing to either a stun or knockback would still give viable option to either allow the prey to continue running or turn and reposition for an attack. This would go a long way in balancing combat to make certain aspects much more viable in solo play scenarios, while also adding new incentive for pack hunting/defending.

Under consideration Creature Abilities Game Balance and Stats Suggested by: GhostBullet Upvoted: 10 Dec, '23 Comments: 5

Comments: 5