Suggestion to Prevent Group Invite KOSing
If you are not in combat with a dinosaur outside of your group disallow friendly fire. If a group is disbanded disable combat for a certain amount of time. These are suggestions to prevent players from using groups to find and kill other players.
Comments: 5
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28 Dec, '21
beebee73Something needs to done for that as killing group members id lowest of the low 😞
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26 Mar, '22
NachtaI kind of like the idea, but an easy way to get around this is (assuming you have a group of 3) is you can have a buddy leave the group, attack you, which will disable the friendly fire protection, then after they kill you they'd reinvite their buddy. I don't think disabling combat for yourself after a group disbands is a good idea.
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15 May, '23
SoulsplosionPerhaps players could have no death penalty and drop no trophy if they are killed by a group mate or a player who was recently a group mate (but this safety would be temporarily disabled if they are attacked by a player who was never recently grouped with them). Mixpacks could still find a way around this but it would still go a long way for making players feel less crappy about being betrayed
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13 Jan
Das bluntThis group member kosing has to stop, games already cost me two damn controllers because you guys allow assholes to reign free being assholes.
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17 Jan
JakobThere should be Friendly fire option when going into a group.. So you can defend eachother without hurting anyone else than the attacker.. Since a solo dino can charge a group.. and hit/bite every one.. and the group has to be careful defending since they can end up helping the attacker instead of defending.
100+
and if you invite someone.. there should be a 10-15min countdown when leaving/getting kicked from a group.. so you won't turn into a target right away.