Full adult growth.
Once creatures hit full adult, they shouldn't lose growth for being killed. It's already enough that we lose points for dying, we shouldn't lose growth as a full adult too. It feels like the Devs are punishing players for playing the game how it's supposed to be played. Getting to adult should feel like an achievement, not something that you get to & never play again out of fear of dying & losing so much progress.
Comments: 5
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25 Dec, '21
StagiaireI agree, once adult you should not downgrade to sub.
We can loose marks but not growth at this point. -
13 Feb, '22
SaitinsDisagree. At least when you die you have something to do again when you lose growth. Removing the risk just turns it into dino chat room.
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03 Oct, '22
KaseyAgree. Especially when players KOS it can be a challenge to even get to an adult.. Personally, I think age should be locked for every growth stage, that way you keep your reward for progressing. Also, there is still things to achieve when an adult, like getting all the skins and building up a home cave. Keep all ages capped once you unlock them, it at least gives the new players that get hunted down by more experienced players a chance to not lose everything they've grinded for.
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23 Nov, '22
GogiYeah players should be rewarded when they reach full adult. We shouldn't lose growth when we die. Marks yes.
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17 Apr
Warmode4141Totally agree plz make this change and also passive growth would be awesome as well and quest could still be a thing instead of questing being the only way u can grow u can have passive growth and quest just help u grow faster and give marks still for moves and skin's = )