Decrease death penalty in baby dinos.

As a hatchling/juvenile, it can be easy to be killed by any larger player. Right now it takes a huge chunk of growth, effectively undoing an hour or more's work in the painfully slow process of growth. At lower growth stages, the penalties could be less, so it's not quite so punishing to be young.

Under consideration Game Mechanic Quality of Life (QOL) Suggested by: Jack Upvoted: yesterday Comments: 1

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