Precise movement turning should start the animation immediately
At the moment, when beginning to turn on the spot as any dino, using the precise movement feature, the model will first turn statically, without animation, for the first second or so of the action, before the turning animation kicks in. If the animation were to kick in sooner it would feel a lot smoother and immersive, however I can understand how small turns could look odd if done wrong.
Comments: 1
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29 Oct, '21
Alderon Kookaburra AdminThis may also be a bug, we recommend reporting this to our GitHub as well: https://alderon.games/demobug