New Food Types; Cycads and Fern Trees
currently creatures like Iguanodon, Stegosaurus and Lambeo have very limited diets currently while also having to compete for the exact same food source. It would be far more interesting to add some more medium or high foliage for the more high browsing creatures to be able to eat.
Tree ferns and cycads would be perfect due to their easily identifiable appearance and prehistoric feel while also not clashing with the environment.
These would also be great sources of food for Barsboldia and Amargasaurus is the future.
I'd like to add it could also use a recolored version of the pine cone on a normal ferns to make it appear like a cycad fruit.
Comments: 17
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21 Oct, '21
RUTHDev said in food update: water plant an more coming.
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08 Nov, '21
TatsumiI agree with more food options. We could have food type also favored by certain herbivores: horsetails could be eaten by Anodontosaurus and Ceratopsians. Ginkgo trees could be enjoyed by Amargasaurus and Hadrosaurs Mosses could favorable to Stegosaurs and Anodontosaurus. I know they stated that more stuff plants are coming but these could give the devs a general idea of what to give herbivores.
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08 Nov, '21
TatsumiI agree with more food options. We could have food type also favored by certain herbivores: horsetails could be eaten by Anodontosaurus and Ceratopsians. Ginkgo trees could be enjoyed by Amargasaurus and Hadrosaurs Mosses could favorable to Stegosaurs and Anodontosaurus. I know they stated that more plants are coming but these could give the devs a general idea of what to give herbivores.
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09 Nov, '21
TatsumiOof I did not mean to post that twice.
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09 Nov, '21
TatsumiSorry to talk so much on here but here’s each possible plants that could be favored by every herbivore.
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Conifers: Iguanodon, Amargasaurus, Barsboldia, Lambeosaurus, Camptosaurus
Cycads: Pachycephalosaurus, Stegosaurus, Kentrosaurus, Miragaia
Ginkgo: Amargasaurus, Lambeosaurus, Barsboldia
Grasses(patches of edible grass): Pachycephalosaurus, Struthiomimus
Horsetails: Anodontosaurus, Eotriceratops, Styracosaurus,Albertaceratops, Struthiomimus, Pachycephalosaurus
Mosses: Anodontosaurus, Stegosaurus, Kentrosaurus, Miragaia
Palms(Mostly for the Island map): Eotriceratops, Styracosaurus, Albertaceratops, Lambeosaurus, Barsboldia, Struthiomimus
Paw Paw: Anodontosaurus, Stegosaurus, Kentrosaurus, Miragaia
Rotten Wood: Lambeosaurus, Barsboldia, Eotriceratops, Styracosaurus, Albertaceratops, Iguanodon, Camptosaurus
Tree Ferns: Amargasaurus
Just some general plant ideas for herbivores. -
07 Dec, '21
VividskyI like those ideas alot
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13 Dec, '21
kaitlyn schroederOn this same topic can you please change how some of the food traits work. Deinocheirus for example if it wants to eat fish has to swap its traits but can then ONLY eat fish. There aren’t enough fish to do so currently especially with how dirty much of the water always is.
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23 Jan, '22
silvioM02I agree! I think it is really silly that as herbivores we are limited to berries & melons. There is so much vegetation, the very icon it self is a fern leaf & yet we can't eat it.
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05 Sep, '22
Doyaduku_be100% Dinosaurs (especially herbs) need a varied diet. With all of the foliage that is in each map there should be an option for certain dinosaurs to graze. Certain Herbs should be able to go to certain bushes and get a small percentage of food and then find another grazing spot for another small percentage. This would help when you are at a part of the map with less foliage and you are starving. Amargasaurus should be able to reach higher foliage and Ducks should be able to forage for lakeweed with the cost of smaller feeding and getting hungrier quicker due to availability. Varied diet would be a big upgrade.
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07 Sep, '22
JasonHow about instead of having one type of plant that herbivores can eat from they can eat all plants problem solved but specific plants give boost fulfilling your food bar you really think dinosaurs only ate one type of plant and then carnivores can eat whatever they want
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07 Oct, '22
OblivionI agree with Tatsumi too. It will be more interesting to add more types of food, but giving them a challenge by having more than one type for specific species
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19 Oct, '22
TatsumiSome new plant ideas, in swampy regions and areas, some cypress trees could be edible for hadrosaurs and sauropods as well as young redwoods. Ankylosaurs and stegosaurs can possibly eat tubers by digging them up similar to how carnivores have to dig at burrows to get ai, though ankylosaurs will get more of a benefit from eating them.
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20 Dec, '22
RonniePersonally, I liked each dinosaur having their own unique diet and suggest that the use of diet skills should affect their metabolism.
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For example, let's say Stego can eat berries and cactus as their character diet, within their skills for diet they should be able to enhance their preferred play style choosing lower food drain with lowered stamina as it is with fat reserves, and having forager increase stamina accompanied by a faster food drain being that it's a more active metabolism.
This way each dinosaur can eat its own unique diet and each character can have a customizable playstyle. -
01 Feb, '23
IAmCorrineMay we please get more up Votes for this. The OP has a great idea. This deserves to be planned and implemented into the game.
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12 Feb, '23
EnvirobridgeDefinitely need more food options and availability. I don’t ever switch metabolisms, because I don’t want to have to pick between eating something or collecting it for a quest
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24 Jul, '23
Matheus Fernandeswelwitschia instead of cactus and succulents please!
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25 Nov, '23
SinpurrI think that making herbivores only eat certain plants is a little bit silly.
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I agree with adding more food sources like different plants and foliage, but I think ALL herbivores should be able to eat them.
There should be enough to go around because I think a lot of people here are forgetting that the devs fully support mixpacking/mixherding.
So you might have a Stego, Amarg, and Campto running together in a herd, you don't want to have an overly strict diet system that results in one starving the others or sacrificing hunger just because their 'preferred' food isn't local and they can't eat anything in the biome because of it.
Carnivores do not have to deal with this type of system and neither should herbivores. Sarco currently has the option to eat different types of fish and each one gives a certain type of buff for 3 minutes and each one grants a decent amount of food depending on the size. I can get behind this idea for herbivores regarding plants but not strict diet systems.